Hi!
Using tum_simulator for indigo I'm trying to create my own world.
I can import my meshes and lights using the sdf syntax, but when I try to change orientation of a spot light (pitch in particular), nothing happens in Gazebo (orientation is setted on [0 0 0]).
This is my .world file:1 0 0 10 0 -0 0 0.8 0.8 0.8 1 0.2 0.2 0.2 1 1000 0.9 0.01 0.001 -0.5 0.1 -0.9 1 2.5 7.9 4.0 0 -0.5 0 0.8 0.8 0.8 1 0.2 0.2 0.2 1 20 0.5 0.01 0.001 1 0 0 1 100 100 100 50 10 0 0 0 1 100 100 0 0 0 0 1 0.001 1 1000 0 0 -9.8 0.4 0.4 0.4 1 0.7 0.7 0.7 1 1 1 model://museum/meshes/museum.dae 10 model://museum/meshes/museum.dae 0 0 0 0 1 0 0 0 0 -0 0 1.49016 -3.72367 3.62379 -2.88294e-17 0.273797 1.4042 orbit
and the light named "spot1" is created into Gazebo with orientation 0 0 0.
Can someone help me?
Thank you ;)
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