Quantcast
Channel: Gazebo: Q&A Forum - RSS feed
Viewing all articles
Browse latest Browse all 7017

Apply normal map shader

$
0
0
I noticed in the [SDF specification](http://sdformat.org/spec?ver=1.6&elem=material#material_shader) one can add a `` tag with type `normal_map_tangentspace` to a `` tag. But when I try to load my world file in gazebo 9 (also tried it in 7), the last output I get in the console is `waitForService: Service [/gazebo/set_physics_properties] has not been advertised, waiting...`. It will wait forever. I also made sure that the `gazebo_model_path` is set up correctly in my package.xml, so the texture file specified in the `` child tag should get found. It works at least for meshes and material scripts. Here is a snippet from my world file:model://mesh.daemodel://materials/textures/Normal.png Does anyone have experience with this and knows what I'm missing? Thanks in advance, David

Viewing all articles
Browse latest Browse all 7017

Trending Articles