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How to reflect the change of parameters of bounce?

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I wanted to simulate motion of bouncing ball. So I changed parameters(restitution_coefficient, threshold, min_depth, and so on)in world file(SDF). But in my simulation, the motion of a ball was strange. In spite of changing restitution_coefficient, the height of bounce was not change at all. I researched the cause, but I couldn't find. Here(https://github.com/VicViperT301/for-Jacob/blob/master/test.world) is my world file. Does anyone know the cause?

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