Hello, I am trying to make a buoyancy neutral object. I got the box size from mesh lab and made a box with the same dimensions then I set its density to water (1000). Then I used the same mass from the box for my object. With the buoyancy plugin it worked. The object stayed in place. But when I rotate and pan the object the same mass doesn't work. it ends up floating up. So I rotated , panned the object to the same values in blender and got its box size from meshlab. but it didn't work. it ends up floating up. what am i doing wrong?
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