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Exporting model and textures from Blender

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This is a similar question to http://answers.gazebosim.org/question/22437/the-question-is-regarding-collada-dae-file/ I have a 3d model of a plant ![image description](/upfiles/15651314159522074.jpg) When I export it as a .dae from Blender it exports the file into multi parts ![image description](/upfiles/15651314605443674.png) When I add the plant to my URDF file: >>>>>> It shows up grey in simulation and in RVIZ: ![image description](/upfiles/15651316094795888.png) Is there a tutorial on how to export a model from blender and get the textures to show up in gazebo? When I try to export it as a .obj from Blender I get two files .mtl and .obj but not sure how to load them or where the textures are. The obj looks like a different approach. How are these images made and exported https://github.com/osrf/car_demo/blob/master/car_demo/models/mcity/materials/textures/RailroadGate.png Thanks in advance, Matt

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