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Modeling a robot using complex shape

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Hi everybody, I am currently modeling a robot in the Model Editor. It's the model of a real robot which has a quite complex structure made by several metal bars. I have managed to successfully reproduce the structure by using the "box" shape in order to make the bars, and then I have assembled and aligned them by using fixed joints. However, every single bar is obviously an independent link: i can not move the whole structure or assign the mass to it, but I have to work on every single bar. Is there a way to treat the structure as if all the bars were a unique body? I have already read all the tutorials, but I stil haven't figured out how to do it. Thank you very much for the support.

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