Hello all,
I am trying to accurately simulate a velodyne sensor with 16 plains :
As the needed angular resolution is 0.1deg and the rotation rate is about 10Hz,
I attempting to achieve this by creating a plugin that reads data fro 36 rotating, ray sensors, that are tilted on the side.
If i use regular ray sensors, things are working fine.
But if i switch to gpu_ray, and use more than 16 gpu_ray sensors some of them do not produce any data,
and if i use more than 24 sensors gazebo crashes
I am using :
Gazebo 8 (also happens with Gazebo 5 and 7)
Ubuntu 16.04
CPU : Xeon(R) E5-1620 v3 @ 3.50GHz × 8
RAM : 16G
GPU : Nvidea Gefoce GTX1080 (also happens with Quadro K2200)
If anybody have any idea, please, give me some direction
(as sloretz suggested i have also created a [Bittbucket issue](https://bitbucket.org/osrf/gazebo/issues/2346/gpu_ray-sensor-number-in-a-gazebo-world-is))
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